ADORIAN CATECHISM PART 1
                            NATIVE STATE

                            9 July 2004

                  Copyright (C) 2004 Homer Wilson Smith
        Redistribution rights granted for non commercial purposes.
          ((Editor's comments in double parentheses - Homer))

      ((This is a transcript of a recorded phone conversation between
myself and Enid Vien, who died in December of 2012.

      This is the first in a series of attempts to go over the Adorian
catechism for agreements and disagreements between us, a technical
collaboration if you will.

      Adore stands for A Divine Operating Religion of Excellence of which
parts can be found at www.adore.com built by Christine Nostrand.

      This is very long, but wildly beautiful, brilliant and powerful.

      The Adorian muses were in fine form this day with Enid whom I miss
terribly along with Mirabilis my magic kitty who died on the same day.))

      OK, today is July 9th, 2004.

      So as I said, the catechism seems to exist as jig saw puzzle pieces, 
and each piece has a title, and most of these pieces have some plate, page 
or another, or multiple pages in Adore, written back in 1985, back in its 
baby phase, and then a lot of text written later in the archives as the 
ideas matured and I did battle on Clear-L with most of this stuff.

      Much of Adore is also counter opposed to everything else in the
world that anybody ever taught me, ((except LRH)), and that comes across
in its concepts, in that you can see for most of these concepts there is
a counter concept to which it is fighting.

      Which means that we need to pay close attention to some of this
stuff to make sure its not just creating another ridge.

      Adore is basically co heretical with Christianity, and pretty much
in alignment with Scientology ((fundamentals)), and all the other
clearing technologies.

      But you can still get into some serious arguments with even
scientologists, you know, you know how that goes.

      ((As for Christianity, Adore says that if you threw away everything
that made Christianity a different religion from all the other religions
of the world, you would have a good religion.

      However we will leave that alone for now :) ))

      Ok, so the first jigsaw puzzle piece is called Native State.

      And that's I guess what I would like to discuss today with you is
just exactly what the nature of native state is, and in particular the
change from native state to the first set of states after native state,
and what that stuff is like.

      All right, so, Ron said that native state was some kind of total
knowingness.  Which is interpreted by a lot of people to mean that the
being has infinite awareness, infinite consciousness, even if its not of
something, just consciousness.  Awareness of awareness as sufficient
communication.

      Adore disagrees with this.

      Adore says that the top dicom is To Manifest and To Not Manifest.
and consciousness is a form of manifestation.

      Therefore if one is to take this literally, the very top state
would be one of no manifestation at all, which would be one of sleep.

      Adore uses the idea that the world is a dream an awful lot, just as
an idea, because it considers that the world is a hologram and that the
external physical realities we think are really objectively outt there,
are no more or less real than they are when we are asleep in a dream.

      In other words a real piano while awake is the exactly the same
thing as a dream piano while sleeping, both a holograms of virtualized
cause in a virtual spacetime hallucination of magnitude.

      And so, Adore basically says that you are either asleep or you are
dreaming, and at the very top you have the Big Snooze, which is the
Eternity of No Manifestation, and then below that you have
manifestations where people have things that they are conscious of,
including themselves, the stuff they make, other people, and things they
share with other people, and it includes space and time.

      Do we have any immediate disagreement with that?

      Enid: No not exactly, the total knowingness that Ron talked about,
that other fellow that wrote Scientologie also talked about, which is
kind of an interesting point.  I don't know if it is of any use, but it
might be interesting to look at.

      OK, Adore has a very clear definition of that particular 'total
knowingness': the being in the native state is capable.

      It has potential, it does not have to learn how to do what it knows
how to do, but it doesn't have a word knowledge of it, or a know-about
knowledge of it or a postulated knowledge of it, it can just do it.

      And the thing it can just do is, it can wake up, it can make stuff,
it can alter-is stuff, it can make stuff persist, and it can make stuff
vanish.

      And it doesn't have to think about it, it just knows, it is an
absolute expert at doing all that.  And it knows how to get into
communication with other beings, and all this stuff is second nature to
it because it is what it DOES.

      And in that sense it is a total knowingness.  In the sense of does
it know every digit of PI out to the last infinite digit?  Well Adore
has a specific answer to that also, which is, once it has created a
universe, and in that universe, once it has computed the digit out to 20
billion places, it knows the digit out to 20 billion places.

      But in its native state it doesn't know all the digits of pi.  ((It
doesn't know any of the digits of pi, and once it hits native state
again for a new cycle of manifestation, it has forgotten all this
knowledge anyhow.))

      So it doesn't have all this know about data of the universe as it
exists now, or any universe that has ever existed before or will.  It's
just a total knowingness in terms of operating, and maybe total
knowingness is a bad term for it.

      I am not really sure what Hubbard meant by it.  I know he talked
about at the top you have Knowingness, and below that you make the thing
and you don't know anything about it and that's as-isness, and then you
know something about it, and that's alter-isness, and then you go on and
you play with it and that's isness etc.

      ((   KNOW       Native State      Big Snooze
           Not Know   As-isness         Vanishing Truth
           Know About Alter-isness      First Lie
           Play       Is-ness           Persisting Truth
     False Know About Alter-isness      Second lie.
           Play       Is-ness           Persisting Lie.
           Occlude    Not-Isness        Apparently Vanishing Lie.

      What does he KNOW in Native State?  He doesn't know anything in
specific, he just knows how to operate the states below that with
perfection.  In this sense KNOW means ABLE and doesn't preclude the
actual state of the thetan to be one of absolute sleep, conscious of
nothing.))

      So at the very top you haven't even made anything yet so there is
nothing really to know.  So the only thing he can know is how to make
things, but not anything specific about what is going to be made or has
been made.  Can we agree with that at all?

      Enid: Yeah, as a matter of fact that is pretty much what I think.

      ((Since created things are created in the mere conception of them,
native state is a state of total unconception.))

      OK, good.

      Now, one of the reasons that Adore believes in this Snooze bit, is
because I want to go to sleep so badly!

      The problem is the being is trying to go to sleep in time, in space
time.  He is trying to move away from the things that are impinging on
him, and impingement is one of these words that is probably a jigsaw
puzzle piece that we will get back to later, but has the word IMP in it,
and Adore is fascinated by words that have the word IMP in them.

      The being has created a series of impingements and now can not
escape them, and so he wants to find a corner of space time where he can
escape them.  But you can only escape impingements for a while in space
time, eventually they come after you and find you.

      So really to have a place of no impingements you would have to a
place of no space time.

      This is why processes from Creation of Human Ability like 'take 10
minutes of nothing' are so useful and totally impossible.

      The body in particular has a hard time with it, and even a thetan
in time has a hard time with any IS, without engaging in "don't want it,
want something else instead, what should I DO about it."

      That's the basic Question and Answer machine chopping wood, muching
away on what is and turning it into something that will be.

      A much better process for the body and thetan would be simply
running the Dicom:

      "Get the idea of nothing."
      "Get the idea of someting."

      Allowing a back and forth on it allows the being to get into sync
which is own natural tick tock on the coming and going of the sea.

      He can run that forever.

      Any state of ON-ness ((being ON)), of manifestation, is a form of
being impinged upon even if its by your own awareness and your own
consciousness and your own creations.

      But ON is a one way flow, conceive, conceive, conceive...

      He who would ON, must also OFF, so we have conceive, unconceive,
conceive, unconcive, every in breath and out breath etc.

      And so Adore insists upon a cycle of off and on, off and on, and
that fits the cycle of UnManifest and Manifest.  The off is the Big
Snooze, and the on is anything that is not Big Snooze.  A hell is
defined as anything that is on forever in time, without balanced
respite.

      A temporal foreverness.

      Even if its a positive pleasure, forever and ever and ever and
ever, and ever and ever, its a hell because it violates his will, to be
on and then off, then on, then off.

      After a while the being will begin to resent any form of enforced
eternal on no matter how pleasureable.

      He wants to go to sleep, he's sick of pleasure.

      And if he can't go to sleep, if he can't turn it off, then he's in
a hell forever.  Thus if there is going to be some kind of Heaven
forever, the only kind of forever it could be is the forever of an
eternal sleep above time.  Not a temporal sleep where he can be impinged
upon.

      That's ultimately where the forevers are acceptable, where you have
a forever of nothingness and its an eternal forever rather than a
temporal forever.

      But even so to match his will, what he WANTS, it must be an eternal
nothing, followed by a temporal something, followed by eternal nothing,
followed by temporal something, and THAT cycle is eternally forever.

      An eternal forever of nothingness is eternal life, that's actually
eternal home, even if its sleep.

      A temporal forever of nothingness is death.

      That's where "you die and that's it bud", and space and time go on
without you.

      ((Temporal forever of on is hell forever.

      Temporal forever of off is death forever.))

      So you have these two temporal forevers that people are swapping
back and forth between IN TIME, because they can't conceive of the
Eternal.  And they are living immortally in time, and its getting bad
and getting bad and getting bad, so they try to die now, they would
rather die forever in time, than live another day in time.

      And so they become mortal in their own view.  Now of course they
can't really become mortal, you can't die in time, you can only pretend
to do so, or you can only become something that is mortal in time like a
body, an organization of stuff, and if they can force themselves to
believe that they are a body, an organization that can die, hard enough,
they can believe that they WILL die.

      And that gives them the relief, while they are still alive, that
they are looking for that this is all going to end one day.  Of course
when they do die, they are still there, and they gotta do it all over
again.

      ((This is an addiction to death.  It kills the pain of life, even
just the looking forward to death is like looking forward to Christmas
morning and all the presents as a kid.))

      And so they alternate being sick of living forever ((in time)) and
being sick of dying forever ((in time)) and they flip back and forth
between the intensely religious immortal valence, and the intensely
irreligious ((meatball)) mortal valence.

      Because they are missing the third side which is being able to drop
out of time, and not have a temporal forever of anything, either off or
on, and instead have an Eternal forever of ((unimpingable)) sleep.

      You can't have an eternal forever of something, non sleep, because
all something is space/time, dreamtime and thus temporal.

      So thank the Lord that God is sleep and not love.

      Instead the lost being tries to enforce native state, sleep, in
time.

      Do we have any disagreements there, or problems with that?

      Enid: I don't have any problems with it exactly, let me think about
that a bit, we may come back to it.

      OK, so Adore says that therefore a being, because it wants to
engage in cycles of manifest and unmanifest, and the cycles of
manifestation are always time of some kind or another, space time, which
may or may not be true, but let's just assume it is for the moment, we
are talking about manifestations in space time, that the being therefore
should not create anything that will last forever in time.

      Now one of the things that is not immediately apparent is that if
you create A you have immediately limited yourself to the number of
other things you can create because A is already sitting there in the
middle of your battle field.

      People think that A in the middle of their battle field is no big
deal even if they can never get rid of it, because people believe that
spacetime and be infinite, and so who cares about A in the middle of you
battle field, lots more room to create other things.

      But ANY created while of spacetime is ALWAYS finite, so once A is
there, you will continue to run into it forever and ever until you can
uncreate your spacetime while completely and put a totally new one
there.

      So in a finite playing field, if you stick yourself with A forever
in time, then you have limited yourself to all the other things you can
create that have to be basically consistent with A.

      Therefore, if you want to manifest all your basic creative
abilities, you should never stick yourself with any one creation
forever.  Eventually you gotta be able to clean the slate, completely,
and start off with another B in the center of things.

      Do you see that process?

      Enid: Yeah, I see how you are looking at that.

      So the creation of anything limits what you can create after that.

      And if you create something forever, then you have forever limited
what you can create after that which means all of your potential is
being wasted, because you can create an infinite number of different
things, just not all at once but spread out across an infinite number of
FINITE whiles.

      Therefore beings should not ever create anything that will last
forever in time, and because his basic desire is manifest and unmanifest
cycles, he would not.

      So you have should not and would not.

      We should also clarify here something about finite and infinite.

      There is a third kind of 'infinity' between the two which is an
UNLIMITED finiteness.  That means it can be as big as you want, as long
at it is finite.

      Thus there is no limit to the size of any universe, as long as it
is always finite.

      And the being can create an unlimitedly finite number of
unlimitedly finite universes at the same time, usually each inside of
the one before it.

      But once all these playing fields are created and then erased he
can then do it all over again with new playing fields, and THAT he can
do eternally forever and ever amen.

      Thus once inside a universe, there can be an overwhleming number of
universes within universes, but always finite.

      But once he returns to a pure eternity they are gone forever, no
memory left, no trace they ever happened, because eternity is pure and
clean as if it never manifested, no matter how many times it has
manifested, which is an infinite number of times into the past, and an
infinite number of times into the future.

      OK, Adore goes one further step, it says not only should not and
would not, but he can't ((create something forever in time)).  Because
when he comes out of native state and he creates the concept of time, it
is always as a while, a finite amount of time, no matter how long, but
always countable.  He can then alter-is the concept of the while to be
infinitely long in order to get it to persist, but notice this creates
an instant ARC break as it violates his sovereign desire.

      (("Majesty is the sovereign desire that desire not be sovereign for
a while." - Adore))

      And it is within that top level while that all this cycle creation
take place.

      Therefore the being can not actually create an infinite number,
this is another theorem that comes out of this, a being can not create
an infinite number of something that is finite.  In other words, if you
have one marble, he can not create an infinite number of marbles.  He
can create as many as he wants, and he can create 10 times that, and 10
times that, and 10 times that, but its always countable.  He can't have
an infinite amount of marbles.

      Time being consecutive countabilities ((seconds etc)) he can't have
an infinite amount of time.  Space, being countable little cubic inches
going off in all directions, he can't have an infinite amount space.  He
can have as much as he wants though.  Without any problem.

      Since you can't have an infinite amount of time, you can't have a
hell that lasts forever in time, you can't have a heaven that lasts
forever in time.  You can't have anything that lasts forever in time.
Therefore all games must end one day, that have been created in any
particular while.

      Enid: Right, that's very clear.

      Ok, therefore there is no hell forever for anybody, no matter what
you have done, you can not go to hell forever.

      You can't go to heaven forever either.

      "As for heaven and hell the bad news is that heaven is empty.  the
good news is so is hell." - Adore

      The next thing that Adore says about the very top is that once a
game, once a space time while, has been completely and totally as-ised,
its gone.  The guy has no memory of it hanging around, the guy when he
wakes up from native state, its like the first time.  He knows it isn't
the first time, but he has no memory of prior times, he doesn't want it,
it's all gone, its as-ised, poof gone.

      Thus everything including himself and all his friends are NEW to
him.

      He then creates a universe that lasts for a very long period of
time, that has all this detailed memory in it, but once the whole
universe ends, and everybody leaves it and that universe is over, and it
is as-ised by everybody who ever entered it, there is no data left,
there is no accumulating knowledge or wisdom or lessons or anything that
make the static better for having been in that game.

      The STATIC is not enhanced by the kinetic.

      And therefore the purpose of these games is NOT to learn lessons,
whatever the purpose may be.

      ((The game itself maybe a game of learning lessons, or unlearning
lessons if you want to go OT, but the final end result of having played
the game is not any lesson learned, but is in fact nothing there at all,
it never happened.  That's an as-isness you see.))

      And so far the only purpose I have stated is to manifest.

      To manifest and unmanifest and exactly what the guy is manifesting,
all right, let's get into that.

      What is he manifesting.

      Now certain people like Speaker, as best as I can determine, will
tell you that the being is willing to manifest anything.  And that you
should be willing to manifest anything.

      Adore strongly disagrees with this.

      Only within the limits of shouldn't, wouldn't and couldn't, he will
be willing to manifest anything that he can and that he would and that
he should.

      But I suggest that if you take a look at what is actually being
manifested you will find that its art.

      ((That's what the being would, could and should manifest.))

      The being creates harmonies and disharmonies, dischords and
resolves, placed together in such a way that if you can see the whole
picture, from beginning to end, its a good story.

      And so we have the definition of God as an Author, and he writes a
story and he jumps into it and plays it as one of his own characters.
And which character he plays doesn't matter.  Maybe he starts off as
good characters and they all decay into bad characters, and maybe he
starts off as bad and they all decay in to good, hypocrisy is pretty
thick in this place.

      But goodness for the character is not goodness for the Author.

      If an author wrote a story where only good characters existed and
only good things happened, no one would ever read the thing right?

      So, if we can understand the difference between author and
character we can understand the difference between goodness as a creator
and goodness as creature, and its pretty much that simple.

      The Creator is divine, the creature is holy or unholy as the case
may be.  :)

      If you want to be the Creator you have to be the Author, you have
to act as an Author would act.  If you want the power of an OT you have
to act from the motivations of an OT.

      And the motivations of the OT are the motivations of the author,
which are to better the story.  The story can be bettered while you are
in it.

      The original screen play as you pass through it can be changed.

      I can see all kinds of Bertrand Russell types saying "Oh my god
Homer, that's such bull," but I mean its a nice idea and I think it
works emotionally to our upsets with being here and what to DO ABOUT IT.
Upgrade the story line.

      Enid: Berty would have a cow.

      ((The issue is the true source of causality.  People think that
objects in the serial space time stream have causality between them, the
ball bounces off the wall BECAUSE the wall exerts cause over the ball or
they both exert cause over each other.

      Adore claims that this is an illusion as is all assignment of cause
to anything in the space time stream.  In fact it is the creator of the
space time stream, called Source by Adore, and the static by Hubbard,
that is cause of everything in the space time stream.  So the static is
causing both the ball and the wall to act AS IF they have cause between
them, virtual cause, but at all times any kinetics going on in the world
of motion is caused by the static at the top.

      Adore calls the unmanifest the Static Scalar, and the manifest the
Kinetic Manifold.

      Scalar means zero dimensional, and manifold means many dimensional,
namely spacetime.

      Actual cause flows from the static to the kinetic, virtual cause
flows between objects in the kinetic.

      In other words the illusion is that cause is serial between objects
in the space time stream, when in fact it is parallel between the static
and all the objects in the space time stream at once.

      The joke is that the source static can inject some of it self into
many places in the space time stream, thus being able to affect things
not only from the top down, but from the bottom up.

      Those injections of static are me and thee, the conscious unit,
which spends most of its time pretending it is an object in the space
time stream and thus acting in a causally serial manner, only causing
when effected etc, but can in fact act in a causally parallel manner.
Talk about OT.))

      We are talking words that don't make any sense here, I mean how
much of the universe is precreated, and how much you can change every
time you pass through it, I don't want to get into that argument, I just
want to get into what Adore is saying as a baby phase religion that can
barely think beyond its own bottle, that God is Author, and people are
author acting as characters, and that the goodness between them are not
the same.

      "Virtue for the Creator is not virtue for the Creature" - Olaf
Stapleton, Star Maker.

      Ok, at the top, the being has a state of total OKness, and this is
like really, really, really, really, really important, because this is
what everybody is seeking.

      This is a total resolution of all desires.  The being at the top
*HAS* everything that he wants, he's got options for what he wants to
make, but he can make anything he wants, so like he has what he wants
because richness is in options.  He's also in an unspeakable state of
absolute peace, so he has no need to make anything.

      You don't have to have built the empire, you just have to have the
ability to build it, and man you have got that empire.

      The being is in a state of perfect accord, which means his
fundamental desire and fundamental nature are in complete harmony with
each other.  That what is and what he wants are one and the same.

      The moment he wakes up he says, "Look at this, the best of all
possible worlds," infinitely happy, alone, forever and beyond thank you.

      ((Whatever anyone thinks they are ever going to feel or have from
attaining something in the space time, the native state being has
forever for free in infinite quantity.

      Talk about happy.  This is beyond happy, this is absolute peace
forever for free.  That is infinite havingness.

      This the "peace that passeth understanding."

      One may well ask why the native state being bothers to manifest
anything then?

      Adore says because there is an impulse to manifest the havingness
state of native state via losing it.  The MECHANISM of beautiful illogic
by which the thetan gets himself into states of loss ((any manifestation
is a state of loss)) is an equivalent beauty to the peace at the top.
So although HE doesn't have the peace any more, the universe still has
it as a whole via his artful loss.

      "All suffering results from artful dodge." - Adore

      Its sort of like hanging one's self out to view at an art museum.

      They can't see him if he is asleep in native state.

      So he blows himself up into manifestation in an effort to convey
what home is really like.  The manifestation is the opposite in very
aspect of what his home is.  That's why its so funny.

      "Source sources what source is not." - Adore

      He wants to show the beauty of infinite peace, but can't, so he
shows the beauty of infinite peace through infinite loss.

      It just so happens that the *MECHANISM* of loss reflects the beauty
of the native state peace.

      This ain't no mere consideration, this is an AMAZING truth.

      So dig and don't leave it.

      The opposite of a God in native state is a meatball about to die
forever in "time, stone and dust in the wind."

      *HE* can't see his own beauty while hanging on a cross in that art
museum, if he did he would fall off it and go poof back to native state,
but anyone else can who has the understanding, who can see the illogic
of his ludicrous demise.

      Its a tragic-comedy the soul puts on for his audience, everyone
else in the universe.  Most of them are putting on their own, so they
don't get it humor either, the halcyon and humor, but its there for all
to see as they get out, not only their own but everyone else's who is
still going on.

      The beauty and love of that humor is our eternal gift to each
other.  Eternality expressed in temporality.

      "Halcyon is high appreciation for ludicrous demise.

      Halcyon is bemused relief on the verge of time.

      The cold cruel wounds of winter are healed by the halcyon winds of
summer."

      So its a way of sharing self with others in a way that can't be
done in native state.  Of course there is no need to do it in native
state either, but

      "Class is prone to operating Majesty once in a while, but only
through great responsibility."))

      OK, so back to native state here.

      From that state of perfect accord, he then starts to create things.
The creation takes place by mere consideration, in that in the mere
considering of something it comes to be.  He doesn't have a chance to
pre judge it or to think what he wants to create before he creates it,
unlike how things work down here on Earth.

      So in the mere consideration of something, he's got it.

      Now he doesn't necessarily get stuck with it.  He can, if he
decides that he doesn't want it, let go of it and its gone, because it
is still an as-isness.

      He hasn't altered it yet to a point where he can't get rid of it.

      He's got veto power over anything that he makes.

      His veto is controlled by his appreciation of what he has created
and willingness to view more.

      So he's in a state of total OKness, and as such he's also got total
power, because he can create anything, he can create universes, its no
problem to him to cast the mountain sideways because he is putting the
mountain where it is.  He just stops putting there and futs it somewhere
else and there he's done it.

      "He who made it can approach unto it" - Book of Job, Bible.

      Now down at the bottom, he has created a state of the fundamental
desires whatever they are, colored by the additions to his desires,
because now he desires, food, clothing, shelter, sex, work, beauty,
music, art, culture, everything that Freud called 'libido'.

      Libido is basically the impulse to create and enhance on all 8
dynamics.

      So the desire is very colorful rather than the fundamental desire
for OKness.

      But his desire is in a collision with his world view, he has the
concepton that he wants but CAN'T have, and although it doesn't look
like it to us, his world view is actually creating the state of not
havingness for him.

      This was intentional, in part in order to make a game out of
havingness to put time between desire and having, and part to make the
game very hard sometimes to win at all.

      So has created a game where he doesn't get things merely by
considering, although he is in fact getting that game merely by
considering although it won't look like it to him.

      In otherwords he has conceived things such that he can have the
game in the mere conception of it, but he can't WIN the game any more in
the mere conception of it.

      Thus he has a persisting game, which he probably considers he had
nothing to do with its creation, and a whole lot of things he wants to
get done in the game which he can take some responsibility for wanting
them, and going after them, but again little sense of responsibility for
not having themn out of the gate.

      He does however dimly understand that if he could have anything in
the mere conception of it, he wouldn't have a GAME at all any more, and
since he is somewhat glad to have the game, he is glad for all the other
limitations that come with and go into making it a game in the first
place.

      Thus he can TAKE responsibility for the existence of the game and
its limitations AS IF he created it all through desire, but he no longer
believes his desire actually had anything to do with what is.

      He may get a vision of something merely by considering it, but he
can't have it merely by considering it any more, and so now he's got to
go out and do, that is what this universe is about, is what to do to
bring about what you desire.

      Thus we have a fundamental premise which is

      DOING = WANTING + KNOWING.

      That is the basic action of the computation machine called his mind
which computes what to do from what he wants to have and what he knows
about how to get things (CONDITIONS on the SOURCE, EXISTENCE, CONDITIONS
awareness characteristic chart.)

      And so you have a game, time and dance/action is being used to come
between the moment of desire and the moment of havingness.  And that's
what the game is, getting from desire to havingnes via action through
the gauntlet of conditions.

      When people start to lose that game, they want to have more power,
because they usually consider they are losing because they can't fight
back hard enough.  Life consists mostly of life fighting other life for
survival.

      And eventually they want to have OT power back again, because they
want to wipe out all the assholes in the world, and make a perfect
civilization, and make everything great and have only good people
around, and just write the world's worst terrible story, right?

      What they are doing is they are seeking OKness through changing the
world as it is, by seeking power to change it.

      "If I could just change the world, everything would be OK again."

      But OKness doesn't come from having and using power, power comes
from having OKness.

      So the minute that guy is sitting there in the space time
continuum, and he says I don't like it as it is, I want it to be
different, he has just made it a little more solid particularly if he is
deadly serious about it, because need for change that's NOT OKness you
see?

      He has thus created more of a game for himself, because now its
going to be a little harder to get to where he wants to go.

      The more solid his unwanted persistences get get, the more power he
wants not to make them, but to change them, the more unhappy he is with
the power he has, the more he resents things as they are, the more he
has GOT to get to this other thing that will 'make him happy', the more
solid his barriers become, and eventually he becomes stopped in space
time glass where he can't move at all.  And he is frozen there like an
ant in amber for everyone to look at.

      All this is based upon being really pissed off that he can't get to
where he wants and doesn't have enough power, and will never be OK with
himself unless he gets to where he wants etc.

      This results in having no power, where you can't move at all and
everything else is glass because you are trying to make things OK by
having more OT or Author power.

      But that power requested is NOT to put the original obstacle there
in the first place and all the conditions that limit him from just
changing it through mere conception, but to put something MORE there
which he considers with great failure will somehow ameliorate the not
OKness of the original thing he detests.

      Thus the entire universe after a while becomes an immortal edifice
built of the things he made to no avail, to deal with the things that
were already there that he didn't want, but couldn't just get rid of by
ceasing to create them.

      Then all the something MOREs that he creates to deal with prior
persistences become problematic persistences to him also, so now he
needs more power to create more things to deal with them too, and you
can see how a dwindling spiral of no power and no change might arise out
of this insanity.

      Your average human being, if you said to him, "if you could get out
of your body, if you could move the marble on the table, if you could
have telepathy, if you could kill at a distance, if you could go into
other people's rooms and offices and observe, what would you DO with all
that power?" what would they say?

      They would immediately start listing how they would benefit
themselves, their own body survival and mankind.

      Because what they want the power for is basically to not play the
game at the power levels they were given, but to break the rules of the
game and survive anyhow.  Because they are really deathly afraid of not
surviving.  They are so afraid of losing the game, they don't want to
play the game, so any way to cheat or bypass the game becomes desirable.
This after they designed the damn game for themselves in the first
place.

      This of course will never work, the guy who wants to go OT, because
he is trying to keep himself as a body alive forever is not going to
work.  The guy who wants biological immortality is a nut case, that's
NEVER going to work.

      The only way they are going to get these powers back, aside from
accepting full responsibility for the power levels they have, is to get
to the OKness first which in fact comes from accepting that
responsibility and understanding how and why one designed the game as
one did in the first place.  It will never happen on a protest.

      They need to find the beauty and the aesthetic to the game AS IT
IS, as deadly as it is.

      And then as the OKness comes on, every time its OK the mountain is
there, they then have the ability to move it.

      Now isn't that a hoot?  All this seeking for power is a complete
trap if its based upon "it is SERIOUSLY NOT OK the mountain is there."

      They want to help the world, they want to help the poor starving
people in China, they want to help the Bangladeshis, they want to help
the AIDS people, they want to help every poor dear innocent victim that
has ever walked space time, all this suffering is NOT OK, NOT OK, NOT
OK, NOT OK.

      And don't get him started on cats and their plights.

      Every morning they wake up and they are spewing psychic storm
everywhere of NOT OK, NOT OK, and they are begging God to give them the
ability to do something about it, and questioning God when he doesn't or
doesn't handle it himself.  That's just simply not wanting to play the
game as it is, you see?

      If if you can't accept and play the game as it is, it WON'T BE SELF
ERASING!

      They will tell you life is not a game, life is serious, GRRRRRR!

      You know what they mean by life is serious?

      Life is FOREVER!  That's what they mean.

      You see that's dramatization of seriousness, importance,
*PERMANENCE* and pain.

      Also dramatization of preciousness, uniqueness and fragility.

      Witness the long term fate of your average kitty.

      Games are played with spirit of play, its OK that there is
something you want to change, and with that OKness comes the power to
change it, but little inclination to use that power as the game is
already set and the being wants to play by the rules at hand than he
wants to win or get rid of the game at any cost.

      Imagine being the author of a game, or having the ability to change
the game at any time, but being so into the game that there is never any
thought to ruin a perfectly good game by meddling with it?

      Talk about preciousness, uniqueness and fragility.

      Do you know how hard it is to find and keep a good game going?

      If you mess with it, you may NEVER get it back.

      Life on the other hand, for most people, is its NOT OK there is
something to change, its NOT OK that the bangladeshis are all starving
to death, no one would have *ASKED* for that in any game, you see?

      Total irresponsibility.

      Get the idea of the preciousness of starvation.

      That's what is sticking him to the god damn game, the glory of
delivering food every day by single engine mono plane into the dense
jungles of the planet.  Boy does THAT get him up in the morning, but he
NEEDS those starving natives to make it all serious and important to get
up and go every day.

      A few plane crashes later, and he's begging God or the Author for
HELP, there's too many dead starving bodies on this watch, he wants God
and Author to DO something about it, and apologize for having allowed it
to happen in the first place, and he wondering who or what is cause
around here and why is it such an asshole!  ((Adore's definition of
religious insanity.))

      "I never asked for this game, how could you have..?!"

      That might be true that he never asked for it, but he was sure in
to it, until he lost his will to fly into danger.

      The guy down deep knows that even if God did change it, answer his
prayers, he STILL would never forgive God for having created it in the
first place and wait his prayers.

      "What I gotta pray for things, for you, Mr.  Omniscience, to know
better?"

      And he falls down from there to believing that God doesn't exist,
and boy is he gone at that moment.  Because saying that God or Author
doesn't exist, says that sentient Cause doesn't exist either, one that
can be reasoned with, appreciated and embraced, or one that you can BE.

      Since he is that cause, he might as well believe he doesn't exist
either.

      People eventually succumb to 'embracing' cause, the cold dead
physical universe of MEST by going into its valence and acting like it,
ruthless, merciless, uncaring and unthinking.

      And 5 lifetimes later they are a stone at the bottom of the ocean.

      OK, there is a mechanism behind that and it has to do with these
whiles.  It has to do with forevers.

      Forevers are the single most important thing, Adore says, that you
have to audit out of a case.

      Because they have to do with dramatization.  Dramatization means
bringing drama to, and drama basically a dicom to OKness.

      Drama means something ain't OK and we gotta make it OK via action.

      If you have a football game and you got the playing field and you
got the ball, and you got the two teams, and you invite the other team
onto the playing field to play against you, you have a state of total
responsibility for ((the presence)) of both sides on the playing field.

      Both sides agree to come in, they shake hands before they start the
game, they let their cheerleaders do their cheerleading half way between
the game at the half time festivities, and at the end when the game is
over they all walk past each other, shake hands, and they plan for the
next game.

      They can't wait to issue another INVITE and re ENGAGE.

      This is the way games are played, its OK that the game exists, its
OK that you are there, and its OK that the other guy on the other side
is there, and its OK that you are going to play against each other, and
its OK whether we win or lose.

      Notice each side wants to win, but in the end if they are honest
about it, they want to play more.  So its OK if they lose.

      Its NOT OK if they can't play.  THAT's a disaster.  You get this?

      Win or lose they are still going to get drunk and laid that night,
and a chance to play again.

      If they can't play, they won't even get that.

      So although it is tempting to say that for each side its NOT OK if
the other side wins, its certainly OK for them to try to win because if
they don't try to win it won't be fun trying to make them lose.

      And frankly if they do win, well that's OK too, because there will
be another game and we can all try again.

      Neither side loses the ability to play the game merely by losing
one or more of the games.

      Now let's say some guy on that playing field decides he doesn't
like that other team being there.  This is a real problem to him, so he
puts a bomb in the ball and tosses it to the other side and blows them
up and kills them.

      You see this guy is so afraid of losing the game, that he doesn't
want to play, he wants to destroy the game.  He's trying to 'win' by
making the other side not exist at all.

      But if he wanted the other side to not exist why did he invite them
in the first place?  Doesn't make any sense does it?

      So maybe he thinks that someone else invited this other team in,
and he was opposed to that decision, had nothing to do with it, was
surprised by it, doesn't want to play them but has no choice, total
irrespsonsibility etc, and so now he is going to 'deal' with the problem
forever more.

      So the guy has fallen from responsibility for the other side,
called INVITE, invitation to engage, to no responsibility for the other
side being there, to trying to destroy the other side FOREVER.

      Which means I never want to play with you, I don't want to play you
now, I don't ever want to play you again, ever, ever, ever, ever no
matter what, and I don't want to HAVE ever played you in the past and I
don't want you to have ever been here, or existed at all.

      You see, forever, forever, forever, forever.

      Now this happens *RAMPANTLY* in the good versus evil game, the good
characters versus evil characters.

      Good people don't enjoy fighting evil, at least they won't admit
they do, and maybe some of them will even say oh yeah, this is the
purpose of life, the grandest game in the world is to crusade against
the assholes, best rewards in the Heavens come from doing your best at
this game etc.  But if you ask them would you CREATE evil people in
their absence so that you could fight them?  They would say no.

      I don't want to fight evil, I don't want people to be evil, I don't
want there to be evil ((so I have something to do when I get up in the
morning)), I want a forever where there is no evil forever, forever,
forever, forever.

      They really wish they wish there was no evil *FOREVER*.

      It's not good to want evil to exist, you see?

      God who would admit to that in Church confession?

      So here you have a good person facing an evil person.  And the good
person wants the evil out of his game, the good person is not PUTTING
the evil person there, not INVITING the evil person to the playing
field, in order to then engage in a fight.

      He's saying that evil came by itself, I had nothing to do with it,
I didn't invite him in, I didn't create him, I didn't make him evil, I
didn't even ask God to create him, I don't want him here, I didn't write
or agree to the rules of warfare between good and evil, show me the god
damn invitation!

      And there is none as far as he is concerned.

      So he is fighting something that he didn't START, he's trying to
STOP something that he didn't start, there is no start on this guy, all
there is change and stop.  He's not free to just let it be.

      And Hubbard says that people go insane at the moment they become
totally devoted to stopping something, and the reason is because they
ain't starting.

      If the guy really wanted to get rid of the evil person, he would
start him twice, he would get a complete as-isness on having invited him
in, and bang the evil person would be out of the good person's dream as
soon as the good person let go.

      But he is not doing that, so now he is stuck with the evil person.

      Now whatever he does from then on out to vanquish that evil, he is
ultimately going to lose, because the worst he can do is scatter the
evil person's parts to the wind, they will just regather as somebody
else evil bigger and stronger.

      About the Nazis some poet once said, "Do not rejoice that you have
crossed the seas and beat the beast, because the bitch is in heat
again."

      The point is the good guy is dramatizing a forever on the evil guy.
He is dramatizing, I want you to not exist forever, I want you to never
have existed forever, and I want you to never exist again.

      And he is as serious as serious comes about it.

      And you are so evil, that I will NEVER forgive you, ever, ever,
ever, no matter what.  I just want you to not be.

      Nothing funny here.

      "This isn't funny!"

      Yeah and it ain't OK either, because OK = funny.

      Well look, he came into the time while with a circle of friends,
and they are all holding hands and they are all saying "Yeah!  Here we
are!" Let's play a game, you be good and I be bad.  You be black and I
be white ((chess)).

      And then they all go off to their corners and they go "OK Go!" and
the game happens now.

      At the end of the game, they are all gonna be friends again,
drinking lemonade, laughing it up, telling tall tales, recounting what
happened, choosing sides again, making a better game, and that game ends
and the next game starts.

      "This dream ends forever when the circle of friends are all holding
hands again." - Adore

      This assumes of course that it always will, that any game will
always end one day.

      Because all dreams have to end, all whiles have to end.

      The game players could not, would not have wanted it any other way,
and thus total responsibility for creation of the game demands that the
game is in fact this way, finite and self ending.

      Each soul is like a multi headed coin, with many heads, but just
one tail.  It's convenient to forget that on one side we are the same
coin just because on the other side we are all different coins.

      Therefore the guy who is dramatizing forever on this evil guy is
assuming that he will never ever have to hold hands with that guy and be
friends again.  You can't do this to another being without doing it to a
part of yourself, because you and everyone else have a side that is One.

      Thus disowning another, disowns YOU.

      Get it.

      That'w why HATE is do bad for people, they are killing themselves
in trying to kill another.

      And disownere is denying that he ever had any responsibility for
being friends with that guy in the first place, inviting him into the
game and choosing up sides.  Every time a being denies responsibility
for another player in the game, that's just one more section of the
universe the denier loses total control over.  Eventually all these
disowned units come after one.

      Since each being is in fact an entire universe unto himself,
denying even one being is denying an entire universe of life.

      So when somebody is dramatizing a forever, they are violating the
while as a physical fact, and they are violating their own Sovereign
Desire, and thus they go down tone.

      In flames.

      That's because you can't wish a forever off on another being
without wishing a forever off on yourself because you are going to carry
that forever that you wished off on another being, with yourself
FOREVER.

      I FOREVER wish that you never exist again FOREVER.

      How many forevers can you carry around with you making sure they
are all enforced properly without sinking yourself under the weight of
your own forevers of hatred?

      Five forevers from now, are you still going to be happy that guy
you hated is still in hell forever?

      And therefore YOUR forever that you are wishing off on another sits
on your playing field as an A around which everything you create must
conform.

      You also can't wish a forever off on another being with destroying
your own sovereign desire forever, because you are violating your own
sovereign desire forever.

      Your sovereign desire is to have friends, is that "*ALL* should
live forever and be my friend," and to play games for a while, and then
to go back to sleep, *TOGETHER*.

      Hell is a kind of sleep together in time.  Your bunk mates are the
people you wished forevers on but you got there to sleep first.

      Imagine being packed like sardines in a bed, waking up to being in
bed with everyone you ever hated forever?

      Hell is an enforced native state, SLEEP, and enforced basic truth
no manifestation, IN TIME.

      Native state is sleep together forever for free, because you all
laughed yourself to sleep in Eternity.

      "In hell people cry themselves to sleep forever in time.

      "In heaven people laugh themselves to sleep forever out of time."

      From Adore.

      Sovereign Desire means you want it, you got it.  This is Adore's
way of saying that things are created in the mere consideration of them.
It is also Adore's way of talking about the fundamental desires of the
being which can not, would not and should not be changed or be any
different.

      In other words the being doesn't desire just anything, he desires
art, and art is not arbitrary, its mathematical harmonies, disharmonies,
dischords and resolves, and thus everything the being creates from the
top on down flows from these sovereign desires, and arises because of
these sovereign desires and is governed by these sovereign desires.

      The minute you say here is an asshole, and I want him to go away
forever, and ever and ever, you have just said that you can't have what
you really want forever, eternal friends, not eternal enemies.

      To be with forever ((Eternally)) but apart for only a while.

      Friends are for timelessness, enemies are for time.

      So as long as somebody is casting these forevers on other people,
places or things, he immediately suffers the consequences of it himself,
and that then generates the hells that he himself is living in and will
end up in with greater clarity when he dies.

      You can't actually make another suffer a forever, you can only make
yourself suffer a forever by wishing one off on another!

      You know they say hell is made of fire and brim stone, well let me
tell you, hell is full of 'things' but has no light at all.  You never
know what's coming for you until it gets you, and you never know what it
was after it has had its fill.

      So basically this is why Adore says that

      "The only people who go to hell forever are those who are wishing
something or someone else into hell forever.  They only go to hell
forever for exactly as long as they continue to do that, and they can
only continue to do that for a while." - Adore

      Do you want to know just exactly how long hell lasts when you die?

      There is your answer.

      For as long as you can stand it.  For a while.

      Notice this applies not just to wishing hell or death or something
bad forever off on someone, but wishing ANYTHING forever in time off on
anyone or anything.

      Good or bad, forever in time is bad.

      And therefore 'There is peace in the thought that one day all men
will attain the awakened state.' - Adore

      You follow this?

      Enid: Absolutely.

      All this is true, but now the guy has a whole track of people
coming forward that he detests, that he wished never existed, don't
exist, never will exist, and never will exist again.  And a whole mess
of people feel exactly the same way about him.

      Talk about a karma group.

      These are just the Overt/Motivator lockups of scientology, everyone
is a pair of counter opposed forevers locking up in time with mass and
suppressed action.

      And every one of these forevers that he is still pushing, is
pushing his own sovereign desire into greater and greater apathy, and
that is what he can't confront.  It's the fact that he is not sovereign.

      That gives him the *WILLIES*.

      He will never be able to confront that, non sovereignty is not
confrontable, period.

      "Hey I thought I could do anything, well I want him GONE forever,
and I can't do that, so I am sunk!  Fuck me!"

      The only way he can confront it at all is to recognize analytically
that its not true that he isn't sovereign, and walk into each one of
these dark spots with invisible things tugging at him, with a faith that
it isn't true, that he CAN make friends with this thing no matter what
it is, make it smile, make it laugh, enjoy the joke together.

      No matter what language, jokes are always the same, smiles are
always the same, and one by one get these damn things out of the dark
closet that he has made permanent enemies with.

      "Spot a sovereignty".

      "Spot a non sovereignty".

      Run to understanding.

      And so we have the definition of dramatization as importance,
seriousness, *PERMANENCE*, which is the most important one, and pain.

      And seriousness blows off as humor, so when he finally gets the
joke he played on himself which is this thing with forevers, he ends up
in the blast of release which is the humor, and then it resolves into
peace and snooze.

      And he goes basically back into a state of snooze on that
particular guy, and there is no charge left.  He has gone back to sleep
with the guy.  The guy is no longer a part of his karma group.

      Willing to be in bed with...

      And when he has gone back into a state of snooze on all of his
forevers, he's not here any more.

      Or he can be if he wants to be.

      The call of humor can be pretty strong, its like the smell of
coffee in the morning.

      "Halcyon is bemused relief on the verge of time."

      But he doesn't have to be here, he can sleep in FOREVER
((Eternally)), and he knows he has to pretend a forever or two in time
to stay in the dreamtime for long enough to hate/enjoy it without waking
at the first sneeze.

      OK, that's all I have to say for the moment on this.

      Enid: I followed all of it, and I don't really have a disagreement
with with it.  I think there is a probably a difficulty getting this
into a format that people can grasp it in.

      Well on Grade VI, we run "What are you dramatizing?", and if you
define dramatizing as seriousness, importance, permanence and pain,
along with precious, fraile and unique, what ever the items that come
up, one can then start to run those 4 things on that item, until you get
the God Postulate off and humor.

      And most people are good at this, they spot the item and they start
laughing.

      Sometimes you can start laughing and you just have no clue why.

      ((Humor is the light at the end of the tunnel, the light that the
Christians saw and 'comprehended it not'.

      The Christians said no way is God funny.

      God is SERIOUS!.  Sin is SERIOUS!

      GRRRR!

      So they slammed the door shut on the light from there on out.

      It can be argued that humor is not at the top of the tone scale,
and Adore has little argument with that.  But its an awfully easy climb
from humor to Eternal Omni Awesome Peace.

      In breath takes you to humor, out breath takes you to peace.

      And we have to admit that things would be a lot better if we could
just get our pc up to Eternal Good Humor.

      Where breathing alone is sufficient reason to be.

      "Majesty is Eternal Good Humor born of Mastery of Songs of Sin and
Hidden Joy.  Master of Jest.

      JEST is Jokes of Eternal Self Treason.

      JEST is Justice of Eternal Self Truth.

      Sin-song is to sing another Source done wrong song.

      Sin-song is not sin as long as it is just song." - Adore

      Sin-song is seriousness and is a dicom to good humor.))

      ARC breaks is a very hard level to run, I would guess because that
is where most of these forevers are hiding, because its an ARC break
with Sovereign Desire that's bothering the person.

      It's the 'sovereign burn'.  He's been burned, and he knows it, and
he KNOWS there is no getting over it.  It is inconceivable to him that
there is anything humorous about it, so he looks for OTHER solutions and
never finds.

      "This is not funny, what more do I have to create to have some
funny!"

      ((However if he thinks about it for a moment he will see that humor
is the only thing that will heal the burn.

      And here is where an application of a little faith is needed to
keep looking until you find that humor.

      "Wit is intelligence, wit is laughter.  Wit's End is the end of
intelligent laughter." - Adore.))

      And I have a feeling a lot of people don't make Grade III very
well.

      Enid: I have always thought Grade III was inadequate and I run it
very differently.  Mine is better, but its not the whole answer.

      There is something here called the Doubt Effect, and the Adorian
plate on it is 'Doubt is Self Casting'.

      To cast as in to cast a spell or to cast a fly fishing rod, or just
to cast out and create out there.  If you have a person sitting in the
middle of eternity, just OK, OK, OK, OK, OK, for all of eternity to the
left and all of eternity to the right, and in the middle of this
eternity he suddenly gets the idea you know maybe I am not eternal.

      How's he gonna feel?  He's going to feel terrible.

      All this OKness is suddenly going to become NOT OKness because he
just violated his own sovereign desire.

      What he will then DO is take the intensity and disharmony of the
negative feeling and use it as further evidence that he is right that he
is not going to live forever.

      The emotions stirred up by the doubt act as proof that the doubt is
correct!

      In that sense doubt is self casting.

      The eternal being considers for a moment that he is mortal, and he
feels so bad, he thinks how could I feel this bad about being mortal, if
it weren't actually true that I was.

      So once a guy falls for that he goes into a very fast dwindling
spiral because there is no getting out of it, because he doesn't see
what he is doing.  He is knowing by emoting rather than knowing by
knowing.  He is knowing by being and effect of his emotions, rather than
knowing by being cause, where knowing creates truth.

      He is taking the bad emotion and using it as evidence of bad.

      "I wonder if there is bad.  That idea makes me feel bad on the
possibility of there being bad and that is bad.  So there is bad.  And
now boy do I feel bad!"

      And then for the rest of time, what he will do is...

      All right we have another one here we might as well talk about...

      If any time he has a question that is looking for an answer, which
is a really foolish thing to be engaged in in the first place, and this
is a whole another jigsaw puzzle piece that we will get into at another
time, any time he is looking for an answer to a question and he does not
know what the answer is, but he has a range of options, he will take the
option that makes him feel the worst.

      The one that gives him the most certainty of badness, the thing
that can hit him the hardest is the ruling idea.

      Because he is just sure that the loudest possible negative feeling
is one that is true now.  Because he has this doubt effect chain going
on that is really nasty that has to do with doubting his own sovereignty
or ability to confront.

      What he feels when he doubts his ability to to confront is
unconfrontable.  Try it some time.

      And doubting sovereignty, it creates a wall of, there's no words
for it yet, the wall of bugs, the wall of fire, the wall of monster
vibrations, whatever it is, the day that sovereignty went into doubt, it
was self proving, that was the end of the being.

      Well it was the end of his native state for sure, and the beginning
of his ever descending dreamtime.

      Everything else followed from then.

      And so he is still doing it, and so he is accumulating beliefs as
time goes on that are the ones that make him feel the worst.

      And they get out of that at Grade III.

      At Grade III, like Hubbard says, the guy can finally find correct
answers on the question or the list, he won't just hand you the most ARC
broken out list answer he can find and consider it the first item on the
list.

      So it is very hard to list people who are not Grade III's, because
they give whatever will crucify them the fastest.

      Humor never crosses their mind and is never used with the word
truth in the same sentence.

      At Grade III, once they see the mechanism of self casting doubt,
they won't accept the bad feeling answer, only the good humor feeling
answer.

      They will keep going *HAPPILY* knowing that there is a good feel
answer, until they find it, which is the correct answer on the list.

      And they will go forever until they get it because they know it is
there, and they can usually get it pretty quickly because they don't
have this problem of worrying all these other things to the bone that
aren't good feel answers.

      You know, "lets see how bad I can make myself feel over this
answer, maybe then I will see it is the correct item on the list."

      OK, well as I said that's about it for the moment.

      Enid: OK.

      It would seem that an approach could be made out of this.  That's
what I have been trying to do, is start at the top down, the distance
between the top and where we are now is so great that I can't conceive
the distance.  So a lot of this stuff works in my dreams, but it doesn't
necessarily work here.

      And I still think an auditing approach could be made to this so
that somebody who is already fundamentally able and who is ready, could
have a very fast and thorough clean up.  So that he was back at that
state of OKness again, and not dramatizing survival, survival, survival,
offend and defend, offend and defend which gets him deeper into the
game.

      Sometimes I feel that this game...  have you ever in a swimming
pool dove off the edge and they tell you to see how far you can glide?
Its a test for how streamlined you can make your body and whether you
know to put your head in the water instead of up and how to hold your
feet, and the people who can glide the furthest are the people who are
most efficient when they actually swim.

      Well I think this space time is like this, the game is, you come
rushing into it with an enormous speed, and you know you are going to
end up in glass at the end, but the person who ends up furthest in
before he turns to glass is the one that wins.

      There is no real operating the seriousness, importance, permanence
and pain of this place and succeeding, because he is not PUTTING THERE
what he is trying to change.  And that's like the most important
concept, if you just run on somebody what are you not putting there, I
don't know if it would ever work.  Probably kill him first.  Perhaps run
instead what are you putting there?

      (( Run

      "Get the idea of putting something there."

      "Get the idea of not putting something there."

      E/P able and willing to operate.  ))

      But the guy is not putting there what he is trying to get rid of.
So how can you get rid of it if you are not putting it there especially
since the way to get rid of something is to put there again, and then
let go of it.

      "Get the idea of conceiving something."

      "Get the idea of unconceiving something."

      Exactly as he originally did it, or agreed to it, or was willing to
have it be, etc.

      Enid: It's exactly backwards to the way most people think.

      Yeah it was designed that way, that's the whole point.  They come
here to persist as long as they can.  If they got it right, they would
vanish and the game would vanish, and we wouldn't have the game.  And so
the backwardness is really important because it's not a wrongness, it's
a rightness to be wrong.

      There is a GORGEOUS aesthetic to the mechanism, the more horror it
creates in time, the more beautiful and valuable it is.

      And only the beings that are no longer interested in seeing how
much further they can go before they can't move at all, only those
beings are really auditable.  Everybody else just wants to, I don't
know, improve their game a little bit so they can rush deeper in before
they turn into glass.

      And if you recognize that, you can actually help those people
optimize their rush a little bit so they can get a little further in.

      But you know I don't really want to audit those kind of people,
even though a lot of them are making a lot of money.

      I would rather audit the people that want to get out but
unfortunately most of the people who really want to get out, or who want
to get back to the OKness, are doing so poorly in life because they have
waited so long, that they don't have the money to pay for it.

      Often when you audit people with money, eventually their ethics
comes up and they give it back!

      On the other hand, the very able people who are totally tied up in
tar, huge beings in huge tar pits, have their own overts to confront,
but they don't have the present time wherewithal to have an auditor pull
the withholds or find the correct items of dramatization.

      So there is this constant conundrum.  So hopefully there are some
people with some money who are wise enough to recognize there is
something wrong with the way things work, and they want to not be part
of the problem any more.

      Because anyone broadcasting seriousness and permanence into the
world, that's a psychic storm that is going on in him all the time, 24
hours a day.  Everyone he touches, they either agree on their
seriousness and their permanences, they establish their sympathies and
regrets like Hubbard says in Advanced Procedure and Axioms, or they
don't.  And if they don't agree, they end up not being friends, because
they can't co dramatize together, and if they do agree and co dramatize
they end up being friends.

      So the guy accumulates around him other people postulating the same
psychic storms on the same subjects.  So now you have a cluster storm.

      They may not be together in the same town, but where ever these
guys are even on the internet, they are all cluster storming together,
with their common dramatizations, permanences, importances,
seriousnesses and pains.

      I mean anybody doing that at all is a part of the problem and not a
part of the solution.

      He falls into defending by offending, and away we go.

      That's because he is not going in the direction of OKness, of
attaining OKness first and power second, he's trying to attain power
first and OKness second, or trying to attain OKness by changing things
as they are, and ends up in corruption, temptation and seduction and
going out ethics and eventually becoming the people he wants to fight.

      Because when he turned to glass fighting asshole A, well asshole A
is not glass.  So asshole A wins, let's become asshole A!  And then he
can fight for a while longer by being assole A rather than a savior from
assholes like he started out.

      Then as asshole A he becomes glass fighting some good guy, and the
good guy is not glass yet, so he becomes the good guy.  He keeps
changing valences leaving glass valences behind him in the bank,
repeatedly taking on the winning valences that aren't quite total glass
yet.

      Flip flopping back and forth between good and bad, each one at a
lower and smaller sphere of influence than the one he left behind.

      That's pretty sick, not many people have the guts to behold that,
because it totally invalidates their entire life, their entire
everything they hold dear is totally wrong.

      Because the only thing that is really dear is sovereignty, not all
this fighting the good fight that eventually ends one up in tar and
obsidian glass and crazy glue, buried like sardines next to the very
guys one was trying to put out of business forever.

      Sovereignty is OKness and humor.

      You know, like, what could never be funny?

      What is NOT funny!

      Not funniness is funniness encysted in lies of causation.

      Ooooh, that will go right into what are you not putting there.

      It's sort of an ARC break process, I don't think Hubbard would ever
want to run it, he would want to run 'What is funny?' right?  But you
are right, I like to go for the ARC break processes just to find the
damn items that I am dramatizing.  You know, asking me 'What is funny'
would produce a comm lag 5 millenia long on me.

      Have you ever run "What is not funny?"

      Enid: As a matter of fact it was a process that Ron came up for a
case that was not cogniting and he had somebody run this thing on her,
and it cracked her case.  It doesn't run on everybody.

      If you were to run a process like this, would you run the negative,
the positive or both?

      What is not funny?

      What is funny?

      Alternately?

      Enid: I would probably alternate.

      Right, I would drop the damn what questions too.

      "Get the idea of something that is not funny."

      "Get the idea of something that is funny."

      E/P too ludicrous to continue.

      Alternate, OK.  Because most people tell me not to run the ARC
break side, but run only the ARC side, what is funny.

      Enid: I don't agree with that because if you only run the ARC side,
you get sweetness and light.

      It doesn't eventually go into the other side on its own accord?

      Enid: Well the person may drop into it, but more likely they will
get an F/N and want to quit.

      Right.  OK.

      Yes, especially if you stop at the first F/N.

      So you really have to know the E/P of this thing, which is massive
line charges hopefully, but more specifically spotting the core items of
seriousness, importance, permanence and pain.

      And a return of OKness, a taste of that peace that passeth
understanding because its Eternal and not temporal.

      Because its not the peace of being cause, but the peace of NO
causation!

      All right Enid, we can do this forever.

      Enid: OK, for free!  Forever for free as you put it!

      ((Both of us laughing.))

      Yeah you bet.

      OK, till next time.

      Enid: OK

      Thank you very much Enid.  Bye bye.

      Enid: Bye.

      Homer


- ------------------------------------------------------------------------
Homer Wilson Smith     The Paths of Lovers    Art Matrix - Lightlink
(607) 277-0959 KC2ITF        Cross            Internet Access, Ithaca NY
homer@lightlink.com    In the Line of Duty    http://www.lightlink.com

Fri Nov 11 21:13:57 EST 2005

Sat Feb  6 01:10:25 EST 2016