Copyright 1997

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The being often flinches from painful incidents.  Because he
cannot face the contents of an incident, he will develop
unpleasant and even irrational associations between factors
within it.  Because he is unwilling to confront things connected
with the incident, there will be things which he is no longer 
willing to be, do, or have.  And because he is unwilling to
have it happen again, he will set up automatic and reactive
mental machinery to protect himself and, as is often the case,
he will eventually loose control over this machinery and it
will operate on a subconscious basis.

This is a major source of mental charge, inability, and reduced

Unconfonted painful incidents tend to lock up on top of each
other.  When a person can't face something, he tends to fall
into the same circumstances again and again because he can't
take effective action or handle the situation.  His own
mental flinch at the earlier incident causes him to think and
act poorly when it seems like it might happen again.

The circumstances of life can stir up one of these old
incidents and trigger it so to speak, by hitting enough of
the unconfronted contents.  We call this "restimulating" the

When an incident gets restimulated, the person tends to drag
the whole thing into the present and may again feel some of the
unpleasant effects of the original incident.

Running out these old buried painful incidents was the
target of Dianetics.  L. Ron Hubbard wrote a great deal on
this subject.  Many of the phenomena and mechanisms described
in his book "Dianetics the Modern Science of Mental Health"
(DMSMH) can be observed in practice.  However, much of the
clockwork behavior of the "reactive mind" and the absolutes
hypothesized by the book are inaccurate and fall away in
the light of more advanced theories which consider the
person to be an immortal spirit.

It is the being himself who creates his own mental state,
mocks up his own mental machinery, and drags these old 
painful pictures around.  Most of this is operating
subconsciously, but he can bring it back under his own 
control.  Many of the drills in this book aim at moving
various things back into conscious control.

The being's strongest reason for carrying around pictures
of old incidents and giving them the power to restimulate
and react (often to his detriment) is his non-confront of
the pain that occurred in these incidents.

He did not face them when they happened, so he has a lack
of data and awareness in the area.  But he doesn't want
them to happen again.  So he is afraid to forget them while
at the same time he doesn't want to remember them consciously.
So he keeps a picture of the incident around and lets it 
react without looking at it or controlling it.

The solution is very simple.  You raise your confront of
old painful incidents until this kind of thing doesn't
bother you anymore and you can toss the whole mechanism.
This has sometimes been called a state of "clear"
because one no longer has these old painful incidents
reacting out of one's control.

Unfortunately, there has been a lot of sales hype on
this state of "clear".  It is not actually being cleared
of all aberration.  There are many other factors and we
have been addressing quite a few of them in this book.
But this particular point of no longer having one's
mind twisted by the weight of past pain is a significant
one and it is worth rolling up your sleeves and putting

in some work to achieve it.

The way to do it is to begin with easy incidents and
work up to more difficult ones on a gradual basis.  

Early Dianetics did the exact opposite, trying to find the
underlying incidents which might be the cause of something
in a misguided effort to attempt to work some miracle
cure.  This lead to various tricks which would throw the
person into incidents that were over their head.  Even 
professionals had a great deal of difficulty with those 
kind of techniques and they are totally impossible for
use on a solo basis.  And those miracles were always
elusive, only occurring on a sporadic basis, because painful
incidents are far from the only source of aberration.

So don't push hard and get fanatical about finding "the
incident" that explains everything or some such foolishness.
Instead, just work to raise your confront of painful 
incidents bit by bit until the whole idea becomes one
big joke.

28.1 An Incident Running Technique

These things should be written down as you run the incident.

a) locate an incident

Various things to run will be discussed later.  For a first
incident, run having breakfast or lunch yesterday.

b) spot or determine when the incident happened

Do the best you can.  Zero in on it if needed.  If you think
it was between 20 and 30 years ago, then see if it feels like
it was more than 25 years ago or less then, and then see what
specific year feels right.  Try to get or approximate the
month and day and time of day.

For incidents that happened very long ago, try to get the
order of magnitude of how many years ago it was.

If necessary, date the incident in terms of having happened
before one thing and after another (after starting 7th grade
and before you graduated, for example).

The idea is to try and focus in on the time of the incident.

For our warm-up step of having breakfast yesterday, you already
know that it was yesterday, so try and focus in on the exact
time when you started having breakfast.

c) spot or determine the duration of the incident

Again do the best that you can.  You want to have an idea
of the timespan.  This helps improve your recall of the

d) spot or determine the location of the incident

Pin down the location as best you can.  You can even just
try and feel what direction it is from your present location
and how far away it was.

e) spot or determine the size of the space in which the incident 

This would be spotting things such as it happened in a small
room or maybe it was a car chase that covered miles etc.

These steps all help bring the incident into focus.

f) close your eyes

g) Move To The Beginning Of The Incident

"Move" to the actual time when the incident occurred.  Try 
to recreate the incident around you, as if you were
actually being there.  See what you can spot or perceive

h) Move through the incident

Try as best you can to re-experience the incident, doing
your best to face up to everything that happened in it.

i) Write down what happened

Of course you open your eyes to do this.  You want to write
it down so as to get separate from it.

j) Repeat steps f to i.

You run through it again.

One of two things will happen, either the incident is
running out or there is earlier material which is preventing
it from running and therefore needs to be looked at.

If the incident is running out, new parts of it that you
didn't see the first time will surface (for example, you 
realize what the color of somebody's shirt was), or details
will rearrange as you get them right, or things that had
impact will begin to weaken and become unimportant.

If, however, the incident is becoming harder to run, seems
heavier or more solid, or you start feeling worse about it,
then there is earlier material that needs to be run.

If this happens, begin by looking for an earlier beginning
to the incident that you are running.  For example, you
might have started running an operation and the earlier

beginning might be the accident that put you in the hospital.

If the incident is becoming harder to run and you cannot
find an earlier beginning, then you should find an
earlier similar incident.

As you face an incident, it should become easier and easier
to confront and if that is not happening, it is because
looking at the incident is stirring up an earlier incident.
Since you are not looking at the earlier one, your 
attempts to look at the later incident just keep stirring
up more without bringing any relief.

Since the earlier incident is being stirred up, it will
almost seem to be there "behind" the one that you are
running.  It should be easy to get some sort of feeling
or impression about it even though it might be far out
of your ordinary recollections, possibly even something
from an earlier lifetime.

You shouldn't go looking for earlier incidents unless
you have already run the current one at least twice through,
but if you suddenly realize that there is an earlier
incident without having searched for it, then it is ready
to run and you can take it up immediately.

It is also desirable to push through periods of unconsciousness
and get some idea of what happened during the unconsciousness.
It generally takes a number of passes over an unconscious
period before it begins to lift and you start to perceive
a bit of what happened.  

Note that increasing ITSA (saying It is a ...) on the incident
(meaning that you are perceiving more and retrieving more
of the content) takes precedent over any feelings that
the incident might be getting a bit more solid or harder
to run.  You can always take another run through it and
see if you are going to find out more before looking earlier.

Another thing to be aware of is that heavy "charge" will
distort an incident, and can give you dubbed-in incorrect
data.  If the content keeps shifting around, you are probably
taking off layers of dub-in and should keep running through
the incident until it settles down one way or another.

This dub-in factor also means that you cannot entirely
trust the contents of an incident unless it cleans up
to the point of clear and conscious recall.

One important rule is to always run whatever comes up and
not question its reality.  You need to confront whatever
is presented to be confronted.  But as long as there is
significant "charge" in an area, the data might not be
entirely accurate.  So don't run off half cocked using
data that you learn in running an incident.  If the contents
are important, look back later when there is no charge
present and see what is really there to remember.

Things do sort out eventually and you will start getting
good recall.  The warning is mainly for when you first
start working on an area.  Things generally look a bit
different once you get a bit further down the road and
you will see what was real (some of it will be real even
from the very beginning) and what wasn't.

When you start running an earlier incident or an earlier
beginning to the current incident, do the entire set of
commands beginning with step a).  On subsequent passes
through an incident, just use steps j) onward.  In other
words, you should do the dating and locating steps whenever
you begin running from a new starting point.

k) Erasure

You are finished when the incident or earlier similar
incident runs out completely.  This is called an "erasure".
But note that what has really "erased" is one's mental
"charge" about the incident.  The mental picture can, of
course, be recreated at will but there should be no tendency
for the picture to "hang in one's mind" (that would indicate
that there was more charge on it).

When the incident "erases", you should feel better about
it and have no flinch or backoff from it.

A sudden new realization or awareness often indicates that
the charge has erased because one can now think clearly
in the area.

It is also possible to get an immediate erasure when
one first looks at an incident.  One just sees the whole

thing and it falls apart and one feels better about it.

Once an erasure has occurred, you should do the following
step to get some more out of it.

l) Spot any postulates or decisions that you made at
the time of the incident.

This last step is a real horsepower booster.

28.2 What To Run First


Do not attempt to run anything heavy until you have the
steps down and the routine seems easy.

First do some innocuous things such as running an "incident"
of eating breakfast.  These will not really have "charge"
on them, but you should be able to run through the incident
a few times with a significant improvement in recall and
end on feeling good about remembering it clearly.

Do these "uncharged" incidents until you are comfortable
with the technique.

Then run some trivial painful incidents where the actual
impact that caused the pain is obvious.  Stubbing your
toe or banging your shin is a good starting point.

This could include things such as banging your head,
but do not start with things like having a headache because
that will require digging back to earlier incidents where
you actually hurt your head.  Don't start with things
like illnesses where there is a whole bundle of different
aches and pains.

Note that something like stubbing your toe might have happened
many times.  You do not have to meticulously run back earlier
similar through each and every individual occurrence.  When
you go to an earlier incident, go as early as possible if
multiple ones are available.  You are really raising your
confront of the entire category of incidents.

Get good at these easy ones before you move on.  The actual
target is to gradually raise your confront of pain in the
past until you can confront anything that might have happened
to you without a lot of discomfort.

28.3 Running Aches and Pains

Many random aches and pains either stem from or are exaggerated
by earlier incidents being restimulated.  Furthermore, the
action of confronting earlier times that something was hurt
makes it easier to confront and handle a current injury.

In trying to run out or reduce a specific pain, we are
interested in following down chains of incidents which
contain that specific pain.  Therefore, when you look for
an earlier similar incident, try to look for one which 
contains the same pain that you are trying to handle.

If you simply feel a pain or discomfort without some direct
reason, it is probably a time when an incident was restimulated.
It is not unusual for this kind of thing to happen as a result of 
some kind of stress or argument which is restimulative of earlier
incidents where there was actual impact.

You want incidents that actually could cause the pain that
you are trying to run rather than simply picking up times
that the pain was restimulated.  If necessary, you can begin
by picking up a time when it was restimulated, because this
does raise your confront of the pain, but try to get to
real impacts as soon as possible.

If at all possible, leave sickness for later and concentrate
on impacts and injuries.

The brain is a special area which is very intimate to a
spiritual being because he normally controls the body through
it.  There are other things (discussed in a later chapter)
which can be involved in headaches besides simple impacts to
the head.

For now, if you suffer from headaches, you can reduce their
intensity by running incidents of impact to the head, but
don't get evangelistic about trying to cure headaches and
don't try to start by running through an incident of having 
a really bad headache because it will usually contain dozens
of different and individual head pains.  Instead, take a
specific head pain (a particular hurt in a specific area)
that you might have experienced during a headache and look
for an incident of impact that might be a source for such
a pain.  Doing this for many specific head pains can greatly
lessen the strength and frequency of headaches.

When running a pain, it is often not enough to simply handle
incidents where the pain happened to you.  There will usually
also be times that you did it to somebody else and these
are also non-confronted and contribute to your subconscious
recreation of old pains.

So, after running an incident of having a particular pain
to the point of erasure, then look for and run a chain of
incidents of giving that pain to somebody else.  After this,
you should also check for an incident where somebody did
it to another or others because sometimes the basic source
might be your non-confront of seeing this done to others.

The keynote here is always to raise your confront of pain
and force rather than attaching a great deal of importance
to the stories or significance behind what happened.  As
you begin to really explore your past existence, you will
find that incident running is too slow and does not give
you enough context.  The recall techniques given in the
early chapters are the real tools for exploring your past
lives.  But you need to get your confront of past pain up 
to the point where you can push through heavy painful
incidents with simple recall before the recall techniques
will become fully effective.

28.4 Accidents and Operations

Of course running a simple pain might take you back to
a major accident, but you should always have been starting 
from simple pains while doing the previous section and
concentrating on following down one pain at a time.

You should have a good confront of painful incidents and
be doing well on them before you move on to this section.

When you address an accident or operation directly, using
it as your starting point, you are addressing a composite
of many different pains, drug effects, unconsciousness, and 
the narrative content of the incident.

In this case, you may have to go over the incident many
times.  If the incident includes being unconscious, which
is especially true of operations, then you will want to
run this to the point where the unconsciousness lifts to
some degree and you can spot what was happening during
the unconscious period.

The spiritual being is never actually totally knocked out,
it just gets dazed and numb and unthinking.  As you take
repeated passes through the incident, you will gradually
push through the unconsciousness and find your experience
of the incident.  This will often be from an exterior
point of view, with you as a spirit perhaps looking down
at the body and hoping that everything goes well.

You should, if possible, push all the way through an
incident where you were unconscious in this lifetime because
this is useful for both your confront and understanding
and develops a practical skill which has applications 
in terms of determining what happened to you.

But the rules on going earlier if something is getting
harder to run still hold true.

The greater your confront is, the easier it will be to
simply confront an incident as itself and erase it
without dragging in earlier incidents.  A complex accident
or injury will actually be sitting on many different chains
of earlier incidents, both earlier similar content (an
earlier auto accident, for example) and earlier similar
pains and sensations.

If you do need to look for an earlier incident, simply
pickup whatever seems to feel right, whether earlier
similar content or an earlier time that you had the
same kind of pain.

If something has happened multiple times in this lifetime,
the earliest one will be easiest to run.

On one of these heavy current lifetime incidents containing
real unconsciousness, if you can recall the incident but not
the unconscious period, it indicates that the incident has
not completely erased.  If you go earlier and run out an
underlying incident, this takes weight off of the later
incident but does not necessarily cause the later one to
erase completely because it can be on more than one chain
and because your confront of things that have happened to
the current body may be lower than your confront of things

that happened long ago to bodies that are long gone.

If a this lifetime accident or operation didn't actually
erase (the unconscious period didn't lift when you ran out
an underlying more basic incident), you can come back to it 
again later and get further with it.  You might have to
run it a number of times, getting a different underlying
chain of incidents each time before it will erase completely.
If the incident is drawing your attention, go ahead and run
it again immediately, but if not, then run other incidents
to build up your confront and come back to this one later.

As in the previous section, it is also of benefit to run
incidents of doing or causing the same thing to happen to 

28.5 Other Techniques

There are other ways to run incidents.

The fastest is simple recall if you are up to taking the
incident apart completely just by recalling it.  As your
confront comes up, you will find that more and more can
be handled this way without resorting to heavier techniques.

If something is coming apart on simple recall, then do not
use the above technique on it because a slow and pedantic
technique may encourage you to put the incident back after 
it has erased.

Eventually you reach a point where the whole weight of
painful incidents pretty much falls away.  After that,
you just use as much as you need to get your confront up
on something, and usually recall will be enough.

Another technique is to simply spot something in the
incident and then spot something in the present environment
as an alternating repetitive command.

When you are beginning, this can be used in addition to
the incident running technique as an aid to handling a
picture that seems to be stuck.

At the more advanced stages, when you are generally only
running incidents by recall alone, this alternate spotting
technique can be used on the occasional difficult thing
that wouldn't come quite into view.

The idea behind the alternate spotting is that spotting
the current environment (as in chapter 1) keeps raising
your perceptions and letting you push harder when you
look back at the incident.  Like the incident running
technique, this one will let you pull data up out of
unconscious periods.  The alternate spotting also keeps
you from getting knocked out by the incident if it
is too heavy for you to handle easily.

28.6 Memory

The trick of moving to the time of something and running
through it is a different memory trick from ordinary recall.

It is a step towards developing a "photographic" or "phonographic"
memory.  This is the mechanism used for that, namely to move
back to when you looked at something or heard something and
see it or hear it again.

Pushing through incidents of unconsciousness will improve
this ability.

Once you have done enough of this, you will find that you
can begin working with this skill in everyday life.
If you look at something carefully and with strong concentration, 
you should find it possible to move back to that time and
look at it again as needed.  If you pay careful attention
at a meeting or concert or lecture, you should find it
possible to move back to that time and hear it again.
Try these things and work with them a bit.  The skill
improves with use.

Other contributing factors include interest and attention
and concentration and the absence of other blockage on
the kind of thing that one is trying to recall.

You can also get at "recordings" of things that you were
not paying attention to, but it is much harder.  If
somebody says something and you weren't paying attention,
you can quickly run back the recording and "hear" what
they were saying even though you weren't really listening.
But it takes practice and the ability to muster a sufficient
degree of concentration to be able to do this.

You can also work at retrieving things that were said
around you while you were asleep.

Pushing this to the point where it is clear and accurate
over the span of the current lifetime is a major endeavor 

and requires far more work than simply confronting painful

Don't, for example, expect to remember numbers accurately
if you don't like math.

And getting past life recall to the point where you can
retrieve useful skills and data is an even bigger step.

These are targets that you work towards and attain
gradually over the course of years.  So don't expect this
kind of ability on a first pass through the book.  Just
get your confront up on pain and some skill at handling
incidents and then move on to the other chapters.  We will
be doing some more incident running later, and you can
always carry these things further when it feels like the
right time to do so.

But even if you don't push it that far initially, you
should be aware that the mind does contain complete records 
and you can get access to these if you work at it.

28.7 Afterword

There is a lot of material on the subject of incident running.
Orthodox Dianetics and Scientology did a great deal of
work in this area, the "freezone" splinter groups have done
more, and even psychology has been getting into past life
regression techniques.

There are many useful tricks, unusual phenomena, and extended
techniques in this area.  

If you begin by raising your confront of painful incidents
as discussed here, you should be able to experiment with
or try anything else in this field safely.



According to early Dianetic theory, incidents of loss rest on
incidents of pain because one first has to learn that one can
be hurt before one becomes concerned that others can be hurt.

But from the perspective of an immortal spirit, the sequence
has to be the exact opposite.

A godlike being who is immune to pain and force could begin
to suffer loss as soon as he had decayed to the point where
he could not recreate anything at will.  

This might include things that he created when he was more
powerful and later feels inadequate to create again, or things
that were elaborate group creations which he feels incapable
of building alone, or it might even include subtler things
such as personal relationships (loosing a friend, for example)
or esoteric concepts (loosing respect).  All of these are
potential areas of loss for an almost god who is slightly
decayed but who can not yet be hurt or harmed directly.

Pain, on the other hand, is really a mechanism to warn him
that there is potential loss endangering a body (or other
creation) that he is dependent on and no longer capable of
recreating at will.  It rests on top of incidents of loss.

You need to raise your confront of loss just as you raised
your confront of pain.

But with loss, there may be one or more heavy losses in this 
lifetime which should not be addressed as incidents until
you have run some easier things.  Therefore, you may need
to take some weight off of them first to keep them out of
the way.

29.1 Taking Weight Off Of Heavy Losses

Crying allows some of the charge to come off of a loss.
When running processes to handle loss, never stop yourself
from crying, in fact you should encourage it if possible.

If you do experience a heavy loss, allow yourself to cry if
at all possible.  If you must suppress tears for some manly
reason, let them flow as soon as you are alone.

Do not, however, feel guilty if you cannot cry at the loss
of a loved one.  This can happen because an earlier similar
loss was restimulated, one in which you had already shut
down and suppressed your emotions.  These things accumulate
with time and one gradually becomes numb and emotionally

Anything which allows grief to flow, even slightly, can
drain some charge off of this area.  If you can cry at 
emotional music or films, do so.

In handling loss, one either feels numb or grief stricken
or feels better.  Do not confuse feeling numb with feeling

When there is a heavy loss, there is a tendency to take on
some of the characteristics of the person who was lost so

as to keep them around, so to speak.

Run the following on each major loss in this lifetime which
seems to have charge on it.  This can include loved ones
and allies and important pets and even groups if one felt
strong affinity for the group.

If possible, you should start with the easiest one that seems 
important.  But if there is one that holds your attention
too much to let you run any others, then go ahead and do
that one first instead.

The processes are run in rotation.  Run each one for at
least 3 commands and then continue as long as it is producing
any kind of change or reaction.

Keep cycling through the processes (going back to the first
one after finishing the last one) as long as there is any
remaining numbness or grief in the area.  Continue until
you feel better and are not suppressing anything.


Mockup (visualize) the person (or group or whatever) in
various positions around you and blow them up.  At a minimum,
use the six major directions (front, back, right, left, above,
and below).  Also place them closer and further away.  Each
time you visualize them, make them explode violently.


Spot places where the person would be safe and visualize them
in these places.


Visualize them in various positions around you and mentally
connect with and let go of them a few times in each position.


Visualize them in various positions around you and mentally
grab them and keep them from going away.

Keep this set of processes up until you feel better.  Then
pick up another major loss in this lifetime and run that one.
Continue until you have cooled down any significant losses
in the current lifetime.

29.2 Running Incidents of Loss

Once you have cooled down the current heavy losses as discussed
above, you can start running incidents of loss in the same
manner that we used for running painful incidents in the
previous chapter.

As with pain, you want to start with EASY INCIDENTS and work
up to a general confront of loss.

To begin with, run incidents of losing or breaking minor objects.

Then work up to more important things such as losing a sum
of money or a valued possession.  Leave the incidents of big
grief for later.

As with painful incidents, go earlier if the incident gets
more solid instead of resolving.  Past life losses are easier
to confront than current ones and drain charge from the current

With loss, the first moment at which one discovered or was
told of the loss is often the key point.  But some losses have
"dramatic foreshadowing" which forms the earliest part of the
incident, such as having a bad feeling as a loved one gets
on a plane that subsequently crashes.

You should run incidents in each category until you feel 
better about that kind of thing and can handle incidents of
that magnitude.  I'm going to suggest a sequence here but
you can put off an area until later if it seems exceptionally

You should also run some chains of incidents of causing the
loss to another or even observing the same kind of loss
happening to others.

Once you have handled loss of possessions as discussed above, 
then run losing games or jobs or situations that mattered to you.

Next run losing friends, pets, minor (rather than major)
relationships, distant family, and less significant groups.

Only after doing well on all of this should you take up
major losses such as the loss of immediate family, long term
mates, or a life orienting group (one which your life revolved
around for years and then was lost).

Carry on until you can confront past losses of great magnitude
with equamity.

As with painful incidents, there is a point at which 
your confront will become high enough to handle this kind 
of thing with simple recall techniques instead of incident

29.3 Advanced Steps

This might be better left until a second pass through this
book.  If you feel that you are up to handling it, go ahead

and do one or more of the following steps, otherwise leave
them for next time.

You can run past deaths from the viewpoint of being a spirit
who is loosing a body.  With this you can build up your confront 
of losing bodies.

You can run major losses of earlier civilizations or earlier
universes that you once were a part of and cared for deeply.  
Sometimes it is being exiled or thrown out, but more often it 
is simply going off and coming back much later only to find 
that it is gone or destroyed or hearing the news of its
destruction.  Especially heavy but not as common is being
involved in the actual collapse (especially as a defender)
or discovering it going to pieces around you.  The key moment
is often the first premonition of disaster.

You can also try and get the viewpoint of an early godlike
super being and consider what kind of things might have
been lost then and run those.



At basic, the being is not truly located in space.  But he
thinks that he is and he thinks that he must only operate
from the place where he believes himself to be located.

Operating in a position, and placing matter and energy in
that position to identify himself and establish his ownership,
he can now be hit in that position.  Eventually the position
is smashed and he sets up a new position to operate from.

Eventually his history consists of abandoning locations and
leaving stuff behind.  And this weakens him, because his
ability to have and generate space is monitored by his ability
to reach locations.

This exists at two levels.  There is the physical universe, 
where he withdraws from painful or unpleasant locations and
gradually contracts until he can no longer operate outside
of a body.  And then there is his own "universe", his own
"mental" matter, energy, space, and time.  But it is not really
"mental" but simply non-physical, his own creations rather than
the shared creations of the physical universe.

He generally operates from a fixed location in his own universe
and has the "controls" for his machinery located there, so to

But, just as he abandons locations in the physical universe,
he abandons locations in his own universe as well and shifts
his operating point because of things such as failure.  This
leaves old "mental" machinery out of control.

At this late stage in his existence, the being has agreed
with the physical universe for so long that his operations
in the different universes will track together.

An old metaphysical idea (attributed to Hermes, the mythological 
man who became a Greek god) is "as above, so below" meaning that 
the physical and spiritual planes interrelate and reflect each

On these processes, one runs whatever comes up or seems to
feel right.  The locations can be physical or non-physical
or in other universes or planes of existence or in your own
mocked up space.  

As you stop flinching from occupying locations, various things 
may come back under your control.  For now, just do this
lightly and get whatever you can out of it.  This can be
taken much further on subsequent passes through this book.

30.1 Safe Locations

On each process, spot many locations, and allow strange and
irrational ones to come up as needed.

30.1.1 Spot places where you would be safe

30.1.2 Spot places where a parent or guardian would be safe

30.1.3 Spot places where children would be safe

30.1.4 Spot places where a mate or companion would be safe

30.1.5 Spot places where a teacher or guide would be safe

30.1.6 Spot places where a boss or leader would be safe

30.1.7 Spot places where a policeman or official would be safe

30.1.8 Spot places where lifeforms would be safe

30.1.9 Spot places where nice possessions would be safe

30.1.10 Spot places where energy would be safe

30.1.11 Spot places where ideas would be safe

30.1.12 Spot places where aesthetics would be safe

30.1.13 Spot places where spirits would be safe

30.1.14 Spot places where it would be safe to keep a god

30.2 Communicating with Bodies

Start with physical locations, but try to work up to locations
in "your own space" from which you communicate to the body.

30.2.1 From where could you communicate to a hand

30.2.2 From where could you communicate to a foot

30.2.3 From where could you communicate to a stomach

30.2.4 From where could you communicate to sexual organs

30.2.5 From where could you communicate to a head

30.2.6 From where could you communicate to eyes

30.2.7 From where could you communicate to ears

30.2.8 From where could you communicate to a brain

Note that this can be used as an assist on a body part
that is in pain or giving you trouble by substituting
the body part in the command.

30.3 Identities

30.3.1 From where could you communicate to a loved one

30.3.2 From where could you communicate to an authority figure

30.3.3 From where could you communicate to an angry person

30.3.4 From where could you communicate to a dangerous animal
       or monster.

30.3.5 From where could you communicate to a victim

30.3.1 From where could you communicate to a god

30.4 Attitudes

30.4.1 From where could you express love

30.4.2 From where could you express hate

30.4.3 From where could you feel sympathy

30.4.4 From where could you feel regret

30.4.5 From where could you feel triumph

30.4.6 From where could you feel contentment and serenity

30.5 Being

Run alternating (a few commands of each, back and forth)

a) spot some places you're willing to be
b) spot some places you're willing to not be

30.6 Creation

As used here, the word "mockup" is meant to refer to the
entire span of activities from lightly visualizing something
to really creating it in the physical universe.

30.6.1 From where could you mockup a picture

30.6.2 From where could you mockup an emotion

30.6.3 From where could you mockup a mental machine

30.6.4 From where could you mockup an automatic reaction

30.6.5 From where could you mockup mental "charge"

30.6.6 From where could you mockup a feeling of pain

30.6.7 From where could you mockup a reactive mind

30.7 More on Creation

Just do the best you can on these.  If it is too difficult,
then get it on the second pass through the book.

30.7.1 From where could you mockup being tricked

30.7.2 From where could you mockup tricking another

30.7.3 From where could you mockup being abused

30.7.4 From where could you mockup abusing another

30.7.5 From where could you mockup being betrayed

30.7.6 From where could you mockup betraying another

30.7.7 From where could you mockup being trapped

30.7.8 From where could you mockup trapping another

30.6.9 From where could you mockup a game

30.6.10 From where could you mockup an identity

30.6.11 From where could you mockup an object

30.6.12 From where could you mockup a reality



These are more difficult areas in which is incident running
is quite useful.  A professional might prefer to run these 
things earlier, but they are a bit too difficult for self 
clearing until after you have had success with handling 
simple incidents of pain and loss.

If you are already doing very well with handling incidents
and the technique seems to be in the way and unnecessary,
go ahead and shift over to simple recall on the area 
being handled rather than holding yourself back with a
slow technique.  But some of the areas given here might
be difficult enough that you still need to use the incident
technique even though you are capable of bypassing it on
easier things.

So use some judgment.  On the one hand, it does you little
good to bounce around from incident to incident without
cleaning up things, but on the other, it is undesirable
to grind along slowly when you could be flying.  If you
have been doing a good job working through this book,
you should have enough experience and understanding by

this point to judge when you are doing well or poorly
and to shift gears accordingly.

31.1 Drug Handling

Before directly handling incidents of taking drugs, you
should run out any pains, sensations, emotions, or
attitudes connected with taking drugs that were not already
addressed in the earlier chapters on incident running.

And most especially, you should run any pains, sensations,
emotions, or attitudes that you had prior to taking
a drug and for which the drug was a solution.

This applies both to medical drugs and to street drugs
and even to alcohol, cigarettes, or any chemical that might
either cause or suppress a pain or sensation.

Make up a list of the various things that you have taken.
Take them up one at a time in order of greatest interest.

For each one, write down pains, sensations, emotions, or
attitudes associated with it.  Then write down ones that
you might have had prior to taking it (and which might
have been the reason that you took it).  Take these up
one at a time, again in order of greatest interest,
and for each one, run a chain of incidents that could have
caused that pain or sensation or whatever it is.

With headaches (the most common reason for taking aspirin),
you can run specific head pains (get precise ones, not just
a general headache), but there are other factors that may
be involved which will be covered later in this chapter.

With nervousness (commonly associated with cigarettes),
it might be necessary to run incidents of fear or danger.
Try to get ones where there is a real threat.

With depression (a common reason for taking many drugs and
also alcohol), it may be necessary to run incidents of
loss or failure.

And balance this by running incidents of causing another
to have the pain or sensation.

31.2 Drug Incidents

Then one runs out general incidents of taking drugs, giving
drugs to others, and of others giving drugs to others.

On these, you want to pick a significant incident and then
run it back earlier similar.  Then pick another and do the
same, until your general confront on the subject of being
drugged comes up and the whole mess falls away.  Some of
the old space traveling civilizations kept most of their
citizens doped up and you need to get your confront up on
that and spot any old decisions and postulates made under
the influence of these kinds of incidents.

Heavy mind altering drug trips such as one gets on LSD can 
be a special problem.  A bad trip can stir up many different
old incidents.  In this case, you might need to list each of
the different things that came up and run each one back

31.3 Residual Poisons

Your body might be clogged up with residual poisons, both
from drugs and from the general toxins that abound in our

I wouldn't make any recommendations here but simply suggest
that you take a look at the area, find out more, and see
if you need to do something to get the body into better shape.

Homeopathy specializes in handling poisons locked up in the
tissues and there are a number of good books on the subject.

An intensive exercise and vitamin program can be a big help.
Read Adele Davis, Linus Pauling, and other nutritional references.

But don't start worshipping the body or put yourself in
a lesser role.  If you get really up there you might be
able to get the body to flush out poisons simply by putting
that intention into the body.  The drills given in the first
few chapters are really the strongest ones once you can
perceive and project intention strongly.

Use judgment.

31.4 Gains in Awareness

Sometimes one can gain a new spiritual awareness from a
drug trip.  Occasionally one does confront or release 

These are valid gains.

But they can be a bit marred by the impact that the drug
was having on the body at the time.  And sometimes these
are gained at the expense of suppressing something else.

Therefore the point of release or of new awareness may

have some mental "mass" or weight attached to it.
And so the release is often incomplete, not quite 
acknowledged and fully experienced.

Not only is it nice to get the full state of awareness
properly, but the incompleteness may tempt one back
to the drug.

Therefore these points of release or new awareness should
be cleaned up and experienced fully in an undrugged 

This is done in the same way that you rehabilitate the
point of completion or release that occurred on a 
processes that has been overrun (carried on beyond the
release point).

Therefore, if this has happened to you while taking
drugs, do the following until all the points of release
have been rehabilitated:

a) spot a point of release
b) if the same release occurred multiple times, spot
how many times
c) spot when it happened, or the first time it happened
d) spot what released and/or what new awareness was
e) acknowledge it fully
f) mock up the new awareness or feeling of release again
in present time

Note that any effects created by a drug can be created
consciously without the drug (also see below).

31.5 Other Drug handling

An important step in freeing yourself from any drug which has
some hold or attraction is to take the desirable sensation
(or sensations, each one individually) that is created by the
drug and get control over it.

You do this by mocking up the sensation and putting it into
the walls and large objects in all directions around you.
Keep doing this until you can get some strength to the 
sensation and have some actual feeling in the areas.  Then
begin alternating, pushing it into the walls and then into
the body until you can create the sensation causatively
in the body without taking the drug.

You can actually do this with any pain or sensation to get
it under your control.  This is also one of the best assists
for a headache, namely, to push the sensation of it into the

31.6 The Spiritual Side

There is more than just the body.  The being himself also
operates with energy fields and non-physical machinery and
masses of various sorts (astral bodies or whatever) and
a lot of this stuff is still present and running even if
he is unaware of it.

He especially has this stuff hooked into the body's brain,
which is why we have been a bit tentative about handling 
headaches.  He is often creating actual impacts with his own
energy fields.

Now we are going to take up various kinds of incidents
involving these things.

31.7 Interiorization

The being himself is not actually located anywhere.  But he
thinks he is located and he operates from various locations.

Optimally, he is exterior to the body and simply reaches
in to operate it.  In the normal state, he keeps a great
deal of his machinery outside.  He can actually run it better
and fix it more easily from an exterior position because he
doesn't get mixed up with the body's own energy fields.

But he and his stuff can collapse into the body for various
reasons including trying to protect it from danger.  And
over the course of time, he begins to associate himself more
and more with his body until he tends to be in it because
he thinks that he is it.

Most people nowadays are firmly located in the body and keep
a lot of their "theta" type stuff within it.

But he was outside before he interiorized into it, and there
will be incidents of interiorizing, sometimes with considerable
force.  Hopefully, we took a lot of weight off of this with
the earlier chapter on exteriorization.  But the incidents
may need to be addressed.

In this case, we want to find the most likely action that
relates to the area and run that specifically.

So look over the following list and pick the one that seems
the most interesting.  After that is handled, then pick
another one and so forth until you reach a point where you
feel really good about the subject.

1.  Go in
2.  put in
3.  interiorized into something
4.  Want to go in
5.  Must get in
6.  Can't get in

7.  Kicked out of spaces
8.  Being trapped
9.  Forced in
10. Pulled in
11. Pushed in

Handle the button selected by running the following recall process.
The wording given is for number 1, "go in" and will have to be
adjusted.  Write out an appropriate wording (such as "recall trapping
another") for each of the commands before starting to run the 

a) Recall being made to ___
b) Recall making another ___
c) Recall another making another ___
d) Recall a time when you caused yourself to ____

The item may come apart completely on simple recall.  If not,
then do incident running beginning with a chain of incidents where
it happened to you and then also running a chain of incidents of
doing it to another.

Carry on, selecting more items from the above list, until you feel 
really good about interiorizing and exteriorizing from things.  

Do not worry about whether you are interior or exterior when you 
finish.  In truth it is a relative matter, with a bit of both always 
being true (you always keep at least something in the body to keep 
it running and you always have at least a small amount of stuff 
outside to keep you oriented in the universe).

Note that perceiving things from an exterior location is a different 
subject and is not the concern of this rundown.  We have already
done a bit in that area and will be doing more, so don't worry
about it here.

31.8 Collapsed Space

Besides interiorizing, there is a similar phenomena in which
a being's space and energy fields can collapse in on him.
He can have his "anchor points" (points which he is using to
define his space) way out there and the world looks bright
and shiny and he is feeling good and happy, and then something
bad can happen and it all caves in on him.

This can happen to a bodiless spirit as well as one who is
in a body or using a body.

It is run the same way as interiorization above but there is
a different list of "buttons" to use as follows:

1.  World Closed In
2.  Space Collapsed
3.  (your) Energy Collapsed
4.  Anchor Points Collapsed
5.  Anchor Points Snapped in
6.  Everything fell in
7.  Space Was Unmocked
8.  (your) Energy Was Unmocked
9.  (your) Frame of Reference Collapsed
10. Caved-In
11. Pulled Back
12. Withdrew from everything.
13. Made it all unreal

Note that its always you who collapses your own space.  Others 
may do things to you that get you to do this, but its only you who 
can snap in your own anchor points no matter how many nasty folks 
are working you over.

This often happens on receiving bad news.

31.9 Energy Beams

This section might be too advanced on a first pass through the
book.  If so, then leave it for the next time around.

Once the being has sunk below the level of operating with pure
thought and postulates (just having things happen by intention
alone), he begins to use energy to push things around.

The person often runs energy beams into the head, the back of
the neck, up and down the spine, and into the solar plexus (the
stomach).  He will also often wrap a beam around the body's
torso (like a lasso) and use it to pull the body out of danger.

Sometimes these beams have impact and can give headaches, stomach
pains, and odd little cramps and "gas pains".

Sometimes you can ease one of these pains by finding out what
your energy is doing and reversing the flow, or by alternately
exaggerating and reducing or reversing it.

One of the common occurrences is to have a pain, which runs up
the nerve channels into the brain, and then to push an energy
beam into the head to resist and suppress the pain.  This can
make a headache.  Notice how other stress and impact is sometimes
followed by a headache as the being pushes back against it in
the brain area (which is where the sensations are being channeled
to him).

We will be doing more on energy beams later.  But for now, 
let's see if we can run some incidents.

Look over a mild incident in which you might have something
like this happening.  See if you can spot the behavior of your

own energy in the incident.  Concentrate on what you as a
spirit might be doing on automatic (which you might not have
been aware of at the time) rather than on what is happening
to the body.  Once you have a feeling for what your energy was
doing at that time, run this energy behavior back as a chain
of incidents.

31.10 Protecting Bodies

The being was never actually located in the first place.
His existence spans multiple universes, so of course he
can't actually be limited to a location within a universe.

In the early stages, the being is still aware of this and
knows that he is only reaching into the created universes
to operate and to experience things.

Since he is exterior to the entire universe, he does not
have any reason for operating bodies from exterior points 
behind them.

So he will operate bodies from inside (while also being
completely exterior).  In other words, his first choice
for an operating center or a perception and control point
is within the body.

It is at this level that one could think of the body as
a tiny little splinter within an immensely larger being.

Eventually the being decays to the point where he is only
running singular bodies instead of multiple ones and he
has trouble recreating them at will.  So he suffers loss
as his bodies get destroyed and he begins trying to
protect them.

Finally he gets too deeply associated with the body 
and begins experiencing pain.

It is at this point that he decides that it is too 
unpleasant to be right there in the body and begins
to mockup operating centers that are safely located
behind the body.

In other words, the exterior control point is already
an aberration.  The sequence is a) running from an
interior control point, b) running from an exterior
control point, and then c) the exterior control point
collapsing into the body as in the interiorization
incidents discussed earlier.

Note that in these early incidents where the being is
naturally operating from an interior control point,
he is concurrently aware of being in other locations,
it is simply one of the locations that he is operating

If you can reach this early time period, run incidents
of protecting bodies.

In the earliest ones, one will still be operating
from a point within the body and also projecting
operating points that are exterior to the body, placed
around it to protect it.

If this all seems unreal, then skip it for now.  We
will be doing more on the subject of operating bodies
in a later chapter and this process can be picked up
on the second pass through the book.

31.11 "Theta" incidents

Consider what kind of trouble a free spirit (a thought unit
or "thetan") operating without a body might get into.

See if you can run some chains of incidents of this sort.

Hubbard's "History of Man" has some interesting ideas along
this line.

But stick with light incidents for now.  Don't get into
heavy conditioning or implanting of commands.  We'll be
looking at those in a later chapter.

Again this may be too difficult on the first pass through this
book and can be left until later.



Once incidents of interiorization have been run out, it is safe
to push harder on exteriorization drills.

As with the earlier drills of this kind, you will probably get
a mixture of real perception and imagination.  Don't compare
your perception to what you see with the body's eyes and start
invalidating yourself because of inaccuracies.  Developing good
perception happens gradually.  These processes should take you
a bit further along that road.

32.1 Positive exteriorization

Lie down and close your eyes.  Run the following alternately until
you turn on some exterior perception with some certainty.

a) Spot 3 points in the body
b) Spot 3 points in the room

32.2 Distance (outside)

Walk around outside.  

Spot two objects and notice the distance between them.  Then 

feel the space between them.

Do this many times until you can really have space.

32.3 Distance (exterior)

Next, lie down and close your eyes and do the same drill (32.2
above) exterior.

Spot two objects outside and notice the distance between them.  Then 
feel the space between them.

Again, continue until you can really have space.

32.4 The Grand Tour

For each planet in the following list, be above the planet (or
get the idea that you are looking down at it) look it over spotting
a number of points on the surface, and then interiorize into it
(occupying a large space in the center of the planet) and exteriorize
from it 3 times.  Then look it over again, spotting a few more
points.  Then go on to the next planet.

When you finish the list, start from the beginning again.  Continue
until you have some significant gain in perception, reality, or

The list of planets to use is: 

1. Mars
2. Venus
3. Jupiter
4. Saturn
5. Mercury
6. Uranus
7. Neptune
8. Pluto
9. The Moon
10. Earth

Ignore any energy fields or weird sensations and just keep doing
the drill.  

32.5 Orientation

Walk around outside.  As you do so, get the idea that you are
remaining stationary and moving the universe around you.
As you continue doing this, start noticing objects and noticing
the distances between you and the objects.

When you can do this comfortably, begin alternating moving through
the universe and moving the universe around you, getting the idea
of each one for a few moments.

32.6 Street Corners

Lie down and close your eyes.

Go (spiritually) to busy intersections in large cities with lots of 
people and interesting things around.  Be on one of the street corners
and look around.  Do the following:

a) spot some objects
b) spot some motions
c) spot some people

Then pick another intersection, optionally in another city, and
repeat.  You can vary this by also going to crowded malls and
department stores.

Do this one a lot.

32.7 Mocking up bodies

Repeat 32.6 above, this time mocking yourself up in a body
standing on the street corner.  This can be an "astral" or "energy"
or "spirit" body.  It can be insubstantial to other people.

Do the drill (going to street corners and looking around, spotting
objects, motions, and people) using a mockup of your current

Then do it again using a mockup of an old body.

Then do it again using a mockup of a young body.

Then do it again being in a body of the opposite sex.
Then do it again mocking up a body that looks powerful.

Then do it again mocking up a body that looks wise.

Then do it again mocking up a body that looks holy.

Then do it again mocking yourself up as a cloud of energy with
golden disks for eyes.

Then do it again as yourself with nothing.

32.8 More on bodies

Close your eyes and mockup many many copies of your current body.

Jam the copies together into a ball and collapse them down to

Mockup more copies.  Then throw them all away.

Alternate these two actions.

32.9 Using a Mirror

Look into a mirror and alternately see your ideal self (instead
of the current body) and see nothing (ignoring what your eyes
are telling you is there).

32.10 Exterior version

Close your eyes and move around outside.  Find reflective 
surfaces and look into them and alternately see your ideal self
and see nothing.

32.11 Tactile

Walk around outside.

Touch something and let go of it.

Then mentally touch and let go of it and try to get the same 

Repeat this a number of times on a particular object and
then more on to the next one.

32.12 Sounds

Close your eyes and look around a big city.

Tune into sounds that seem interesting and go to those locations
and look around.

32.13 Ext/Int on the body

Lie down and close your eyes.

Mock yourself up as a cloud of energy with lots of stuff in it 
(gadgets or constructions of whatever sort that seem nice and 

Gently slide this entire mess in and out of your physical body.
Adjust it as necessary so that it has no impact on the body, 
but try to retain a sense of having lots of mass and energy
moving in and out.

Next, from an exterior position, permeate the body with a cloud
of comfortable white or golden energy.  Turn any dark patches
white or golden.

32.14 Operating the body

Center yourself three feet back of the body's head.  Expand 
your space so that you are large enough to encompass the body
from this distance.

Go to a crowded place, walking the body around and using its
eyes but maintaining the idea that you are bigger than it and
running it from behind the head or the entire space around it
that you are encompassing.

Stand (or sit) in a comfortable and unobtrusive spot.

With the body's eyes, spot some objects, then spot some motions,
and then spot some people.  As you do this, have the idea that
the eyes are picking up the images, feeding them to the brain,
and then these are relayed back to you on a communications channel
of some sort.

Then ignore the body's perceptions and repeat the spotting drill
from your own viewpoint behind the body's head or surrounding
the body, again spotting objects, motions, and people.

Alternate these two steps.


Version: 2.6


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